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 Post subject: Map Icon Ideas
PostPosted: Thu Apr 10, 2014 7:43 pm 
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Joined: Tue Nov 12, 2013 5:25 pm
Posts: 660
Location: Northern Indiana
Some ideas from someone (me) who has no actual idea what it takes to do this:

Depends on how many variables there are, but we always talk about Large, Medium, Small, & Grass fields.

Here's an idea...have the letter in front of the field number actually mean something (L85=Large..M=Medium...P=outPost, A=Artillery etc etc)
OR
Have the numbers mean something 0xx - large.....1xx=medium....2xx=small...3xx=grass (015, 115, 215, 315)

Icons could be something like a solid square = large field, Half filled square = Medium, Solid Circle = Small, Half filled Circle = grass

or

2 parallel lines and a hash for large field
2 parallel lines for a medium
1 line with a hash for small
1 line only for grass


I'm all for something that is easily discernible by sight... dont need to look at the key every time to figure it out.


Wish list: A layer on pdf or somewhere to turn off the blue water. cant write notes over it... uses up all the ink on the printer.. Light colored land and perhaps a light blue hatch around the land where the water is.

something that looks crisp and detailed rather than color blotchy cartoony. light drab hues rather than bright blobs of color. Example: Parchment instead of Yellow

that's my $.02


coolon
4th Fighter Group

formerly: -=Night Stalkers=- | 44th FS Vampires | Widowmakers


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 Post subject: Re: Map Icon Ideas
PostPosted: Fri Apr 11, 2014 2:15 am 
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Joined: Fri Nov 08, 2013 12:38 am
Posts: 1470
One thing to remember is that the icons in WBs when you look at the fields in tower are bitmap images and pretty small so its difficult to get more than basic shapes. The planning map that we do for the S is vector based so its quite crisp when you zoom in or out. Trying to get them to be the same in both but it takes time.

Right now we have for the new terrains 5 airfield types
Light blue with black outline.
Black Lines indicating air strip.

Square with two lines intersecting = LAF
Square with one line diagonal = MAF
Diamond with one line diagonal = SAF
Circle with one line diagonal = LS
Point down triangle with one line diagonal = GAF

You can see this in the crimea tower map with icons.

The new greece terrain will have it more finalized. Trying to standardize the icons in both better so some input is helpful.


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 Post subject: Re: Map Icon Ideas
PostPosted: Fri Apr 11, 2014 6:18 pm 
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Joined: Sat Nov 09, 2013 7:15 am
Posts: 917
Went in to look at Crimea. A green box with a "microphone" in it also appears to be a short airfield. Circles of more than one color with a HORIZONTAL line also seem to have usable airfields. IF symbols become standardized, a easily-accessible LEGEND, including icons large enough to discern differences, is critical to understanding what is available.


Happy trails...
Wolf
XO 352nd Fighter Group (virtual)

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 Post subject: Re: Map Icon Ideas
PostPosted: Sat Apr 12, 2014 12:39 am 
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Joined: Fri Nov 08, 2013 12:38 am
Posts: 1470
I do believe there is a problem reading the icon file in WB. It defaults to the basic one sometimes and thats why you see the green icon when you shouldnt. I believe that if we replace the standard icon file with one that can be used by all terrains old and new it wont happen.


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 Post subject: Re: Map Icon Ideas
PostPosted: Wed Apr 16, 2014 8:01 pm 
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Joined: Fri Nov 08, 2013 12:38 am
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Think I have figured out how to have all the icons on the one standard file so that should take the replacement issues away.
Thinking of making the GAF the Round AF icon and the LS the Triangular one, since it wont be used as much.
Village as green diamond and small base as green diamond with diagonal cross since they are land force targets.
New icon for seaplane base.

Will post when done.


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 Post subject: Re: Map Icon Ideas
PostPosted: Tue Apr 22, 2014 3:19 pm 
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Joined: Tue Nov 12, 2013 5:25 pm
Posts: 660
Location: Northern Indiana
just for the record, Muzz's Tobruk terrain map we are using is a very good example of land & water that aren't overbearing and are easy to see.


coolon
4th Fighter Group

formerly: -=Night Stalkers=- | 44th FS Vampires | Widowmakers


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 Post subject: Re: Map Icon Ideas
PostPosted: Wed Apr 23, 2014 4:17 pm 
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Joined: Fri Nov 08, 2013 12:38 am
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Do you mean the inflight DDS Muzz makes or the PDF for planning? He also did the Crimea and Japan Island DDS.


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 Post subject: Re: Map Icon Ideas
PostPosted: Wed Apr 23, 2014 4:50 pm 
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Joined: Tue Nov 12, 2013 5:25 pm
Posts: 660
Location: Northern Indiana
I was thinking of the pdf in the planning. at least that's what comes to mind right now.


coolon
4th Fighter Group

formerly: -=Night Stalkers=- | 44th FS Vampires | Widowmakers


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 Post subject: Re: Map Icon Ideas
PostPosted: Wed Apr 23, 2014 6:12 pm 
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Joined: Fri Nov 08, 2013 12:38 am
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cc will check it out, its easy to add two different maps at the bottom one for print and one for screen.


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 Post subject: Re: Map Icon Ideas
PostPosted: Tue May 13, 2014 12:04 am 
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Joined: Fri Nov 08, 2013 9:34 pm
Posts: 1899
Location: Toronto, ON
ohh, 1 for print, have a black & white laser printer. :)


CO Beaver
RCAF 417 (II/Wing 127)
City of Windsor


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